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Slide Show Theme
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FukSN
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November 14, 2011 - 5:18 pm
Member Since: November 5, 2011
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Just had an hour spare and thought I would give this ago again but i'm stuck. 🙁

 

When I drag SlideShow.xml into the raf_comnpiler.exe it just creates a 'tmp' folder with a bg.dae file in and not a raf file.

 

Does anyone know what I have done wrong as I thought I followed the instructions but I have obv messed up somewhere.

 

Thank you's, always helpful where possible. 

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ticklemonster12
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November 15, 2011 - 6:49 am

I've noticed a significant drop in quality whilst converting from .png to .dds .  Is there a way to keep the quality of the original image? Thanks

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GlowBall

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November 16, 2011 - 5:30 pm
Member Since: April 13, 2011
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@ FukSN

 

Are there spaces/gaps in any of the directory's your using?

 

Try manualy running the raf_compiler.exe instead of drag and drop. To do this you have to use the command prompt (cmd.exe) then follow these steps

 

1. cd into the raf_compiler.exe directory like this

cd C:\Users\Glowball\.....\bin (then press enter)

2. type the .exe you want to use along with the file and directory 

raf_compiler.exe C:\Users\Glowball\....\Themes\Uncharted3\SlideShow.xml (then press enter)

 

The raf_compiler.exe will start and any errors made will be displayed. Let me know what the error is if you can't work it out 🙂

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GlowBall

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November 16, 2011 - 5:34 pm
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@ ticklemonster12

 

What are you using to convert .png to .dds?

 

You can use .jpg files but I think have to have less backgrounds and you would need to edit slideshow.xml so it looks for .jpg instead of .dds.

 

If you use Photoshop with the nvidia dds plugin the image quality is the same 🙂

 

 

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FukSN
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November 16, 2011 - 6:15 pm

Oh My god!!  How do I dress myself in the morning ???

 

You have made me see the error in my ways.

I left the files on my desktop 'FORGETTING' that part of the directory involves 'Click Me' which of course is a gap.

 

Sorry for the wasting of your time, but thanks for your help as ever a star.

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SPLITTA
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November 16, 2011 - 6:32 pm
Member Since: December 10, 2010
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Great tool glowball.

When I change the speed from 10 to 0.1 the animation goes through in one shot and doesn't repeat. How do I fix that?

 

Note: I have the nvidia plugin and the images are DXT1 RGB 4bpp | no alpha

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ticklemonster12
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November 16, 2011 - 7:00 pm

Thanks for the help,

i did use photoshop with the nvidia plugin (no mipmaps, 2d, no alpha ),

I will try editing the xml to look for

jpg

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ticklemonster12
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November 16, 2011 - 7:54 pm

I edited the xml by searching for dds and replacing with jpg and the p3t file is compiling

but when I load it on my ps3 none of the images are showing up.  Do you know why this is happening?

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ticklemonster12
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November 16, 2011 - 8:12 pm

by the way I am using the animated theme mustache.xml

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GlowBall

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November 17, 2011 - 1:25 am
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@ SPLITTA

 

You need to change the script a bit for animated themes. So open slideshow.js and change these in notepad++

 

line 99 = var switch_time = 0.0;

line 145 = System.timer[2] = new OneShotTimer(0.0/60.0, createIntervalTimer);

 

That should fix if not wait for my next tutorial 🙂

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GlowBall

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November 17, 2011 - 1:33 am
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@ ticklemonster12

 

Why are you using mustache.xml?

 

I made the tutorial for the slideshow.xml with everything ready to make slideshow themes. Anyhow if your using Sony's mustache theme you need to change the script so just download my files.zip to make it easier for yourself.

 

For your info if the raf_compiler is successful but the background is not showing on the PS3 there is something wrong with the script.

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ticklemonster12
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November 17, 2011 - 3:22 am

thanks glowball1,

I was using mustache because i didn't know how to speed up the animation to .1 without causing problems but i just read how to fix that in the previous post. 

i tried replacing all the dds with jpg in your slideshow.xml too but when i installed the theme on the ps3 the images wouldn't show up.

 

If you could figure out how to use jpeg's in the animated theme I would be eternally grateful.

because this would actually allow me to use higher quality, higher resolution images, plus I would be able to use more images in each theme due to compression and other factors.  i did the math already and I can use almost twice as many images at the same resolution with jpg rather than dds

Thanks again Glowball1 i really appreciate your help! (:

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ticklemonster12
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November 17, 2011 - 3:53 am

by the way the themes work fine when I leave dds in the xml and use dds.

But like i said earlier jpeg could make things a lot better in every way

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SPLITTA
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November 17, 2011 - 1:50 pm
Member Since: December 10, 2010
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@Glowball

 

Thank you man. It worked!!!!

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ticklemonster12
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November 17, 2011 - 9:38 pm

The image quality (when converting to dds ) is definitely not the same so I hope I'm doing something wrong.  It makes lower resolutions (like dvd) look under pixelated. like going from 640x360 to 400x225

I'm running the nvidia plugin 32bit on my 64 bit windows 7 because 64 bit wont work, and I'm using photoshop elements 4.0  .    My settings are   no mipmaps, no alpha rgb dxt1, and 2d.

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ticklemonster12
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November 18, 2011 - 8:12 am

I kinda feel like a jerk; like I'm asking for too much help.  You've already helped enough glowball1 and I can already make awesome themes with the tutorials you made.  I'm happy to work with the dds files ( which the quality isn't terrible for.. I exaggerated a bit on the quality loss ) and I found a way to make the quality a little better. Thanks for you help glowball. I'm looking forward to your future themes

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SPLITTA
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November 18, 2011 - 2:48 pm
Member Since: December 10, 2010
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@ticklemonster12

Are you trying to stretch that image (400 by 225) across the whole screen? If so that could be your problem. When I converted an image of 1024x768 to 640x480 I didn't have any loss in resolution with the dds file.

 

Oh yea when changing the dds files to jpg make sure your pictures don't exceed 500kb because, for some reason that is the limit(raf_compiler will fail if over)... Hope this helps XD

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ticklemonster12
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November 18, 2011 - 7:25 pm

@ Splitta,

I meant that when I converted a 640x360 jpg image to a 640x360 dds image the quality seemed to drop, but I found out when I do all the work resizing ect. in the same program ( adobe photoshop elements 4) and not two ( adobe photoshop elements 4 and paint shop pro x2) the quality loss seems to be less.. i'm not sure why though. Thanks splitta

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Lanes8
Sacramento, CA
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January 28, 2012 - 7:27 am
Member Since: November 11, 2011
Forum Posts: 61
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Um, the "PS3 SDK Toolchain 3.41" from megaupload isn't there anymore, for the US government shut down the site. Is there another site of where it's at?

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GlowBall

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January 28, 2012 - 2:26 pm
Member Since: April 13, 2011
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I have updated and included RafTools instead of the 3.41 toolchain (wasn't my link).

Also there will be an update to the script soon (Pro SlideShow) Laugh

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